NVIDIA Tesla P100 SXM2
- Graphics Processor: GP100
- TMUs: 224
- Memory Type: HBM2
- Bus Width: 4096 bit
- ROPs: 96
NVIDIA Tesla P100 SXM2 Specs
NVIDIA’s professional graphics card, the Tesla P100 SXM2, was released on April 5, 2016. The GP100-890-A1 model of the card, which is based on the GP100 graphics processor and is built on the 16 nm technology, supports DirectX 12. The GP100 graphics processor is a big chip with 15,300 million transistors and a die area of 610 mm². It has 96 ROPs, 224 texture mapping units, and 3584 shading units. The Tesla P100 SXM2 and NVIDIA’s 16 GB HBM2 memory are linked by a 4096-bit memory interface. Memory operates at 715 MHz, while the GPU operates at 1328 MHz, with the possibility of increasing to 1480 MHz.
The NVIDIA Tesla P100 SXM2, a sxm module card, has a maximum power consumption rating of 300 W and doesn’t require an additional power connector. Since this device is not made to be linked to monitors, it does not have display connectivity. A PCI-Express 3.0 x16 interface is used to link the Tesla P100 SXM2 to the rest of the system.
Specifications
BASIC GPU INFO
GPU name | GP100 |
Manufacturer | NVIDIA |
Released date | Apr 5th, 2016 |
Launch price | $249 |
Foundry | TSMC |
Purpose | gaming |
GPU codename | GP100-890-A1 |
Generation | Tesla Pascal (Pxx) |
Production | Discontinued |
Successor | Tesla Volta |
Predecessor | Tesla Maxwell |
BOARD DESIGN
TDP | 300 W |
Slot width | SXM Module |
Power connectors | N/A |
Outputs | No outputs available on this GPU |
Board number | PH403 SKU 201 |
GRAPHICS PROCESSING UNIT
Base clock | 1328 MHz |
Boost clock | 1480 MHz |
Transistors | 15,300 million |
Process size | 16 nm |
Die size | 610 mm² |
Chip package | BGA-2621 |
Density | 25.1M / mm² |
GPU MEMORY
Memory type | HBM2 |
Memory size | 16 GB |
Memory bus | 4096 bit |
Bandwidth | 732.2 GB/s |
Memory clock | 715 MHz 1430 Mbps |
Memory speed | N/A |
GRAPHICS FEATURES (API)
Vulkan | 1.3 |
DirectX | 12 (12_1) |
OpenGL | 4.6 |
OpenCL | 3.0 |
Shader model | 6.0 |
CUDA | 6.0 |
CONFIGURATION
ROPs | 96 |
Shading units | 3584 |
TMUs | 224 |
L1 cache | 24 KB (per SM) |
L2 cache | 4 MB |
GPU PERFORMANCE
Pixel rate | 142.1 GPixel/s |
Texture rate | 331.5 GTexel/s |
FP16 (half) | 21.22 TFLOPS (2:1) |
FP32 (float) | 10.61 TFLOPS |
FP64 (double) | 5.304 TFLOPS (1:2) |
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