NVIDIA GeForce GTX 1650
- Graphics Processor: TU117
- TMUs: 56
- Memory Type: GDDR5
- Bus Width: 128 bit
- ROPs: 32
NVIDIA GeForce GTX 1650 Benchmark
The NVIDIA GeForce GTX 1650 has a maximum power consumption rating of 75 W and doesn’t require an extra power connection. DisplayPort 1.4a, HDMI 2.0, and DVI are among the available display outputs. An interface of PCI-Express 3.0 x16 connects the GeForce GTX 1650 to the rest of the system. With a dual-slot cooling system, the card measures 229 mm by 111 mm by 35 mm. It cost 149 US dollars when it was first released.
A chip of ordinary size, the TU117 graphics processor has 4,700 million transistors and a die area of 200 mm². In addition to 32 ROPs, it has 56 texture mapping units and 896 shading units. A 128-bit memory interface connects the GeForce GTX 1650 to 4 GB of GDDR5 RAM that NVIDIA has coupled with it. The GPU runs at 1485 MHz, with the possibility of increasing to 1665 MHz. The RAM operates at 2001 MHz, which is equivalent to 8 Gbps.
Specifications
BASIC GPU INFO
GPU name | TU117 |
Manufacturer | NVIDIA |
Released date | Apr 23rd, 2019 |
Launch price | $149 |
Foundry | TSMC |
Architecture | Turing |
Generation | GeForce 16 |
Production | Available |
Successor | GeForce 20 |
Predecessor | GeForce 10 |
BOARD DESIGN
TDP | 75 W |
Slot width | Dual-slot |
Power connectors | N/A |
Length | 229 mm 9 inches |
Height | 35 mm 1.4 inches |
Width | 111 mm 4.4 inches |
Outputs | 1x DVI 1x HDMI 2.0 1x DisplayPort 1.4a |
Board number | PG174 SKU 0 |
PSU | 250 W |
Bus interface | PCIe 3.0 x16 |
GRAPHICS PROCESSING UNIT
Base clock | 1485 MHz |
Boost clock | 1665 MHz |
Transistors | 4,700 million |
Process size | 12 nm |
Die size | 200 mm² |
Chip package | BGA-960 |
Density | 23.5M / mm² |
GPU MEMORY
Memory type | GDDR5 |
Memory size | 4 GB |
Memory bus | 128 bit |
Bandwidth | 128.1 GB/s |
Memory clock | 2001 MHz 8 Gbps |
GRAPHICS FEATURES (API)
Vulkan | 1.3 |
DirectX | 12 (12_1) |
OpenGL | 4.6 |
OpenCL | 3.0 |
Shader model | 6.8 |
CUDA | 7.5 |
CONFIGURATION
ROPs | 32 |
Shading units | 896 |
TMUs | 56 |
L1 cache | 64 KB (per SM) |
L2 cache | 1024 KB |
GPU PERFORMANCE
Pixel rate | 53.28 GPixel/s |
Texture rate | 93.24 GTexel/s |
FP16 (half) | 5.967 TFLOPS (2:1) |
FP32 (float) | 2.984 TFLOPS |
FP64 (double) | 93.24 GFLOPS (1:32) |
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